SL vs. myst

i had a debate last year with an old friend. i said you could remake myst island within the second life universe. he didn’t believe me. one year later and i think we could do riven. (hallucinogen by Light Waves, photo by Torley)

across the universe

Melinda twists my arm to post: i have another 10 seconds or so on the big screen – in Julie Taymor’s across the universe. look for god-rays underwater, and Selma Hayek in a syringe.

plopp

very interesting – plopp now has sculptie export. check it out.

the blimps are dead! long live the blimps!

my blimps have been offline for more than six months – utterly unacceptable i think. the plan is to relaunch them soon. but first they need a new design. something in sculpties, perhaps. something steam-punk maybe. with one part 20,000 leagues under the sea? perhaps giant flying squids? i leave it to you. and a […]

primscripts

now you have two ways to assemble sculptie primsets. my qLab assembler, or Eddy Stryker’s libsl assembler. all you need are these files. the little tyke above was taken directly from turbosquid. he’s pretty identical to his maya rendering: perchance will someone step-up to create a blender exporter? Jeffrey Gomez, are you listening?

ruining the picnic

it was only a matter of time, i s’pose, once the sculpties were released and the grid filled with apples and oranges and bananas, that someone would try to ruin our picnic. no worries, we have plenty of yummies. so! what new cool toys do were have here? first you need an ant. my friend […]

As and Os

here at “the lab” developers are responsible for picking their own direction. each week we write a company-wide email discussing what we’ve done in the previous week – and what we hope to accomplish in the next week. our accomplishments and objectives. As&Os. lately in the press i’ve seen the LL developers bashed for not […]

caves revealed

with no further ado, i announce the opening of my second life cave system. true, it looks more like a maze than a cave. true, it’s an enormous industrial cube rather than an organic sphere. but i love it still. the path from start to end is a little over 7 miles long (11392 meters) […]

a linden is born

on january 22, 2007, Qarl Linden came into being. only twice before has a project so inspired me. first came riven. next came the matrix. now i begin my scheme to overthrow the metaverse. HAR!

THIS IS SPARTA!

wow that guy is angry. if you haven’t seen it yet – check out the trailer for 300 – Frank Miller’s latest graphic novel made movie. if a trailer is any measure for the resulting movie (HAR!) it should be a winner. anyway – i worked on 300, and i thought i’d share how vfx […]